ok, i will check that. thanks.Le 28/02/2012 06:25, Matthias Kronlachner a écrit : Am 28.02.12 00:00, schrieb Jack:Hello,hi!Le 27/02/2012 15:51, IOhannes m zmoelnig a écrit : -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 2012-02-27 15:20, Jack wrote:I use Ubuntu 11.04, Pd 0.42.6 and Gem 0.93.git fad1264.upgrade Gem to at least "0.93.git 1482ffb1538" and do a complete rebuild of Gem. fgmasd IOhannes -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAk9LmGcACgkQkX2Xpv6ydvTHpgCghXseYp2gv0VYyFvtaCKBFH9u ATUAoN73DbawoPq8HzU0MZsWULJf2UcV =/cUU -----END PGP SIGNATURE-----_______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
OK, i upgraded Gem to ver: 0.93.git f1a1841 and now i can render the scene without crash.
But, i can't see anything working there : I get a blue sphere where it is write 'gem' and a white rectangle in the top-left corner (even if i select 'rgb 1' in [pd properties]).
If i click on the message 'video_mode' in this subpatch, Pd crash. And if i click on 'bang', nothing happens in the console (there is no available modes).
I miss something ?
One comment : it is very strange to see two [gemhead] connected directly in [pix_openni]. Is there a meaning ?
Thanx for help.
++
Jack
did you check if the examples included in OpenNI and Nite work? (eg. Sample-NiSimpleViewer, Sample-SceneAnalysis)
they should be somewhere in the Samples/Bin folder.
if they don't work, pix_openni won't work.
ok the crash with video_mode and depth_mode msg is fixed now. but it happend only if image or depth was not started. i was a little bit lazy testing everything without working kinect plugged in.
if you send a [bang( it now writes an error message to the console if no device is available.
so i think you have a problem with your openni/sensor kinect installation.
did you install sensor kinect? this is the driver which allows openni to access the kinect sensor. (https://github.com/avin2/SensorKinect)
you also need the unstable release of OpenNI (-> see install instructions from SensorKinect)
the two gemheads have a meaning - of course.
pix_openni outputs two separated pixes - one "rgb" image from the camera (left gemhead and outlet) and one depth image in various formats from the depthsensor (right gemhead and outlet).
actually it's more implementation side - it could be realized with one gemhead as well. but i did it this way and for me it's logical.
you can also make it with one gemhead and a [t a a] if it looks better for you:
[gemhead]
[t a a]
| |
[pix_openni]
....
matthias
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OK, it is working now.
In the pix_openni/README, i would prefer to follow these instructions in 5 steps (in the middle of the page) :
http://groups.google.com/group/openni-dev/browse_thread/thread/49a4dd13c045c1a2
instead of :
* get and install OpenNI, NITE and the hacked Primesense Kinect driver
--> instruction: https://github.com/avin2/SensorKinect
http://www.openni.org/Downloads/OpenNIModules.aspx
And all should be OK.
Matthias, the hand tracking should work fine ?
Thanx for this external.
++
Jack