With [pd~], the parent process "drives" the subprocess. If the
subprocess blocks (beyond the given delay time), the parent process also
blocks.
so I see it's impossible to avoid dropouts :(
could this be improved and implemented somehow in the context of an 'offline' renderer? Like if it is possible to do all these audio computations without the 'dsp' on? I cannot elaborate this better and I hope you get what I mean.
Open an issue on GitHub!
Done!