What do you mean by "some threading". I am particularly interested in the input modules (cameras), but in general to know what threading is being accomplished there. perhaps a general blurb of where and how is this being accomplished in gem.
On Fri, 16 Apr 2010, Jaime Oliver wrote:yeah, but *which* little bit more do you want ?
On Fri, Apr 16, 2010 at 1:55 PM, Mathieu Bouchard <matju@artengine.ca> wrote:
there is some threading in the input/output modules of GEM, such as cameras.
Could someone say a little bit more about this?
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