On Dec 16, 2007 1:02 AM, <errordeveloper@gmail.com> wrote:
is it just about getting rand. varieble amplitude sinusoid ?

i have made a nice object called 0sc~ - which is like an unstable
oscillator (amplitude wise, and frequency wise if Q is small)
it is just a cascade of vcf~ with noise~ (and pink~) put trough that

# Granularity comes from the fact that the overall sound is the sum of short sound segments (which are 5 to 30 msec long). To avoid glitches due to discontinuity these segments are calculated by enveloping a sinusoidal with a gaussian.
# In my patch I prepared some sound segments with definite duration and frequency and triggered them with regular time intervals.

mine isn't making sound similar to yours ..i'm not sure does it fall in
the granular concept ?
# In this view, I think your object works in continuous signal domain.
-ugur-