Hey All

I'm working on a game on PD. Part of which is a timer set out minutes:seconds. However, when the seconds variable is below 10 it's displaying as a single digit. So most of the time this looks right (e.g. 2:56), but at the start of each minute it looks a little unusual (0:1). 
I'm displaying this using [text3d].

Any ideas how I can fix this?

Andrew 



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