snapshot~ will always output the last sample from an audio block of 64
*This sounded strange at first to me, but it makes sense if you considerthat snapshot~'s role is to give you one audio sample from the audiostream. Since you will only receive messages in between audio blocks thelast sample in a vector is the one that is closest (in timing) to thepoint at which you receive the value in the gui.*
For snapshot, I know I ran proper tests as I was comparing it to vsnapshot~, meaning that it wasn't constricted to the bang gui behaviour. So sending bangs at every sample did only spit out 64 equal values of the last sample in the block - whereas [vsnapshot~] can give a value for each sample.
cheers
2015-03-14 12:13 GMT-03:00 Alexandre Torres Porres porres@gmail.com:
print~ will always start printing from the beginning of a 64 block period
*The same here. Perhaps it helps to see print~ as the object that givesyou one audio block as numbers rather than an 'audio rate print' thatdoes things faster than message timing.*
I also meant that it can't help but start from a 64 block boundary, even if the block is less, such as "1", but I think that this is because the bang button is always aligned to a 64 block tick, as I pointed out later, so I may have to run other tests to see how [print~] actually behaves with different size blocks.
cheers
2015-03-14 6:21 GMT-03:00 Peter P. peterparker@fastmail.com:
- Alexandre Torres Porres porres@gmail.com [2015-03-14 07:36]:
It seems there are other objects that somehow restrict themselves to a
64
size block minimum.
print~ will always start printing from the beginning of a 64 block
period The same here. Perhaps it helps to see print~ as the object that gives you one audio block as numbers rather than an 'audio rate print' that does things faster than message timing.
snapshot~ will always output the last sample from an audio block of 64
This sounded strange at first to me, but it makes sense if you consider that snapshot~'s role is to give you one audio sample from the audio stream. Since you will only receive messages in between audio blocks the last sample in a vector is the one that is closest (in timing) to the point at which you receive the value in the gui.