most sends (such as [s foobar]) will be received by any open patch.
$0 sends (say [s $0-foobar]) will only work within a single abstraction, this helps if you have multiple examples of the same abstraction open and wish to use sends inside them.
As for someone having done it before... They probably have, but it's always more satisfying to make your own patch, also it usually turns out unique to you. That's one of the great things about PD, sound and vision of your very own.
Andrew
Date: Sat, 5 Jun 2010 22:24:11 -0700
From: joeyma@gmail.com
To: pd-list@iem.at
Subject: [PD] Recreating sampled sound with variations
I would like to use a number box, or a similar control, to control the number of playback. For example, I would like to increase the number of times that a sample is being played, with separate control over the sampled sound, such as to produce a crowd of applause with a single sampled clapping sound.
I've thought about objects such as route~, sel~, send & receive, qlist, using sub-patches or abstractions, but I still can't quite figure out the signal flow and a nice way to create a patch that reaches my objective. I understand that I want some control over the pitch, "playback speed" or chunk size, but I'm quite lost as to how I can lay down the foundation (elements) of the patch and a way to control this type of multi-voice situation.
I also have a feeling someone must have done it already... but I can't seem to find it! Any help is much appreciated.