> hey Jonathan - i would love to work with this for my purposes, but currently i have to be limited to objects for vanilla. is there a way at all to do this, since your original goal was to make l2Ork's new features accessible to all platforms? ideally i'd just like a superior vanilla PD editing environment with undo capability, but not have access to the advanced objects, or just be able to delete anything not integral to the editing process so i don't accidentally use it. any of this possible or are some objects fundamentally changed in your environment so much that cross compatibility is not possible?