I suppose we'll here from David...
I do certainly not quite understand what he is aiming to do.
As for the heart of the question:
"...I have come across concepts such as multiplying matrixs and converting a matrix to 'quarternion', 'gimbal lock'."
Does not sound like he is explicitly trying to avoid "gimbal lock" to me. ;)
.b.
Mathieu Bouchard wrote:
On Wed, 16 Jul 2008, B. Bogart wrote:
If you are just wanting to rotate many times, using huge numbers then tricks like: wrap 0 359 work well...
Depends how huge they are. Pick 1000000032. That should give 312 degrees, supposing you use [wrap 0 360] instead of [wrap 0 359]. But as a pd float, it gives either 280 or 344 depending on how the rounding happens.
But this [wrap] trick is definitely not something that one can consider using if one is concerned with gimbal lock, and pspunch said he wants to avoid gimbal lock, so I don't know why you even mention it, if you want so much to stick to the "heart of the question".
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