>From my experience I'd say that GUI elements only take up a lot of resources when redrawing is required. A passive slider doesn't require a lot of CPU (if at all), but it does when you move it. The more complex the GUI element, the more power is required. One typical use of GUI you want to avoid if your machine has limited resources is long arrays that would be redrawn all the time (like in an oscilloscope).
Pierre.
Hello list
reading everywhere that GUI takes enormous amount of CPU.
More precisely : does a GUI element, say a slider monitoring a signal, require lots of CPU in anycase -even when for instance it is invisible somewhere deep in a subpatch-, or is it requiring lots of CPU only when displayed in front window ?
JmA
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