I've found out that line 256 contain one code that make it work in debug mode:
post("pdlua_reader: s is %ld", s);
I've no clue why this is happening
Le 07/07/2014 17:04, Martin Peach a écrit :
That looks like it works without any problem. Maybe you just need to remove the debug again and recompile?
Martin
On 2014-07-07 10:34, patrice colet wrote:
here is the output of pd console with pdlua.c debug enabled:
pdlua pdlua_proxyinlet_setup done pdlua pdlua_proxyreceive_setup done pdlua pdlua_proxyclock_setup done pdlua lua_open done L = 0x8d3be0 pdlua luaL_openlibs done pdlua_init: end. stack top is 0 pdlua pdlua_init done pd_lua_path ./pd.lua pd.lua loaded from ./pd.lua pdlua canvas_open done fd = 8 pdlua_setup: stack top 0 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 998 pdlua_reader: fd is 8 pdlua_reader: s is 111 pdlua_reader: fd is 8 pdlua_reader: s is 0 pdlua lua_load returned 0 pdlua_class_new: L is 0x8d3be0, name is pdlua stack top is 1 pdlua_class_new: end stack top is 2 pdlua_class_new: L is 0x8d3be0, name is pdluax stack top is 1 pdlua_class_new: end stack top is 2 pdlua lua_pcall returned 0 pdlua_setup: end. stack top 0 pdlua_loader: stack top 0 pdlua_setrequirepath: stack top 0 pdlua_setrequirepath: end. stack top 0 pdlua_reader: fd is 8 pdlua_reader: s is 221 pdlua_reader: fd is 8 pdlua_reader: s is 0 pdlua_post: stack top is 1 Hello, universe! pdlua_post: end. stack top is 1 pdlua_class_new: L is 0x8d3be0, name is hello stack top is 1 pdlua_class_new: end stack top is 2 pdlua_clearrequirepath: stack top 0 pdlua_clearrequirepath: end. stack top 0 pdlua_loader: end. stack top 0 pdlua_new: s->s_name is hello pdlua_new: start with stack top 0 pdlua_pushatomtable: stack top 3 pdlua_pushatomtable: end. stack top 4 pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4 pdlua_object_new: stack top is 1 pdlua_object_new: path is /media/sdext/src/pdlua/src pdlua_object_new: success end. stack top is 2 pdlua_post: stack top is 1 Hello, world! pdlua_post: end. stack top is 1 pdlua_object_createinlets: stack top is 2 pdlua_object_createinlets: end. stack top is 2 pdlua_object_createoutlets: stack top is 2 pdlua_object_createoutlets: end stack top is 2 pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2 pdlua_new: before returning object 0x8dc5a8 stack top 0 pdlua_new: s->s_name is hello pdlua_new: start with stack top 0 pdlua_pushatomtable: stack top 3 pdlua_pushatomtable: end. stack top 4 pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4 pdlua_object_new: stack top is 1 pdlua_object_new: path is /media/sdext/src/pdlua/src pdlua_object_new: success end. stack top is 2 pdlua_post: stack top is 1 Hello, world! pdlua_post: end. stack top is 1 pdlua_object_createinlets: stack top is 2 pdlua_object_createinlets: end. stack top is 2 pdlua_object_createoutlets: stack top is 2 pdlua_object_createoutlets: end stack top is 2 pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2 pdlua_new: before returning object 0x8dc830 stack top 0 pdlua_new: s->s_name is hello pdlua_new: start with stack top 0 pdlua_pushatomtable: stack top 3 pdlua_pushatomtable: end. stack top 4 pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4 pdlua_object_new: stack top is 1 pdlua_object_new: path is /media/sdext/src/pdlua/src pdlua_object_new: success end. stack top is 2 pdlua_post: stack top is 1 Hello, world! pdlua_post: end. stack top is 1 pdlua_object_createinlets: stack top is 2 pdlua_object_createinlets: end. stack top is 2 pdlua_object_createoutlets: stack top is 2 pdlua_object_createoutlets: end stack top is 2 pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2 pdlua_new: before returning object 0x8e1600 stack top 0 pdlua_new: s->s_name is hello pdlua_new: start with stack top 0 pdlua_pushatomtable: stack top 3 pdlua_pushatomtable: end. stack top 4 pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4 pdlua_object_new: stack top is 1 pdlua_object_new: path is /media/sdext/src/pdlua/src pdlua_object_new: success end. stack top is 2 pdlua_post: stack top is 1 Hello, world! pdlua_post: end. stack top is 1 pdlua_object_createinlets: stack top is 2 pdlua_object_createinlets: end. stack top is 2 pdlua_object_createoutlets: stack top is 2 pdlua_object_createoutlets: end stack top is 2 pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2 pdlua_new: before returning object 0x8dc890 stack top 0 pdlua_new: s->s_name is pdlua pdlua_new: start with stack top 0 pdlua_pushatomtable: stack top 3 pdlua_pushatomtable: end. stack top 4 pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4 pdlua_object_new: stack top is 1 pdlua_object_new: path is . pdlua_object_new: success end. stack top is 2 pdlua_object_createinlets: stack top is 2 pdlua_object_createinlets: end. stack top is 2 pdlua_object_createoutlets: stack top is 2 pdlua_object_createoutlets: end stack top is 2 pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2 pdlua_new: before returning object 0x8e1960 stack top 0 pdlua_new: s->s_name is pdluax argv[0]: hello pdlua_new: start with stack top 0 pdlua_pushatomtable: stack top 3 pdlua_pushatomtable: end. stack top 4 pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4 pdlua_object_new: stack top is 1 pdlua_object_new: path is . pdlua_object_new: success end. stack top is 2 pdlua_dofile: stack top 2 pdlua_dofile path is /media/sdext/src/pdlua/src pdlua_setrequirepath: stack top 2 pdlua_setrequirepath: end. stack top 2 pdlua_reader: fd is 8 pdlua_reader: s is 79 pdlua_reader: fd is 8 pdlua_reader: s is 0 pdlua_clearrequirepath: stack top 3 pdlua_clearrequirepath: end. stack top 3 pdlua_dofile end. stack top is 4 pdlua_post: stack top is 1 Hello, world! pdlua_post: end. stack top is 1 pdlua_object_createinlets: stack top is 2 pdlua_object_createinlets: end. stack top is 2 pdlua_object_createoutlets: stack top is 2 pdlua_object_createoutlets: end stack top is 2 pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2 pdlua_new: before returning object 0x8e17b8 stack top 0
Le 07/07/2014 16:25, Martin Peach a écrit :
Could you uncomment the line 84 of pdlua.c #define PDLUA_DEBUG and recompile? That might clarify what is wrong at setrequirepath.
Martin
On 2014-07-07 10:01, patrice colet wrote:
$ pd -d 5 set pd_whichmidiapi 0 pdtk_watchdog set ::tmp_path {} lappend ::tmp_path {/home/ubuntu/pdlua} set ::sys_searchpath $::tmp_path set ::tmp_path {} lappend ::tmp_path {/home/ubuntu/pd-externals} lappend ::tmp_path {/usr/local/lib/pd-externals} lappend ::tmp_path {/usr/local/lib/pd/extra} set ::sys_staticpath $::tmp_path set ::startup_flags {} set ::startup_libraries {} lappend ::startup_libraries {pdlua} pdtk_pd_startup 0 45 0 {} { {OSS 2} {ALSA 1} {portaudio 4} } { {OSS-MIDI 0} {ALSA-MIDI 1} } {DejaVu Sans Mono} bold set pd_whichapi 1 set pd_whichmidiapi 0 ::pdwindow::logpost {} 3 {pdlua 0.7.2 (GPL) 2014 Martin Peach, based on } ::pdwindow::logpost {} 3 {lua 0.6~svn (GPL) 2008 Claude Heiland-Allen claudiusmaximus@goto10.org } ::pdwindow::logpost {} 3 {pdlua: compiled for pd-0.45 on Jul 7 2014 11:16:47 } ::pdwindow::logpost {} 3 {Using lua version 5.2 }
When I open hello-help.pd this is printed hundreds of times:
::pdwindow::logpost {} 1 {lua: internal error in
pd._setrequirepath': attempt to call a nil value } ::pdwindow::logpost {} 1 {lua: internal error in
pd._clearrequirepath': attempt to call a nil value }and then:
::pdwindow::logpost {} 1 {maximum object loading depth 1000 reached } ::pdwindow::post {} ::pdwindow::post { } ::pdwindow::post {hello} ::pdwindow::post { } ::pdwindow::logpost {} 1 {... couldn't create } ::pdwindow::post {pdlua: already loaded }
Le 07/07/2014 15:52, Martin Peach a écrit :
On 2014-07-07 07:45, patrice colet wrote:
Le 06/07/2014 16:09, Martin Peach a écrit : it compiles only if put -llua5.2 and -I/usr/include/lua5.2 -I/usr/local/inlude/pd in lua flags from linux section, here is the compiling process:
/pdlua/src$ make compiling pdlua version 0.6 cflags are -fPIC -threepic optcflags are -O6 -funroll-loops -fomit-frame-pointer luacflags are -DVERSION='0.6' -I/usr/include/lua5.2 -I/usr/local/include/pd ldflags are -Wl,--export-dynamic -shared -fPIC libs are -llua5.2 -lc cc -fPIC -threepic -O6 -funroll-loops -fomit-frame-pointer -DVERSION='"0.6"' -I/usr/include/lua5.2 -I/usr/local/include/pd -o "pdlua.o" -c "pdlua.c" pdlua.c: In function ‘pdlua_setup’: pdlua.c:1773:5: warning: format not a string literal and no format arguments [-Wformat-security] pdlua.c:1774:5: warning: format not a string literal and no format arguments [-Wformat-security] pdlua.c:1775:5: warning: format not a string literal and no format arguments [-Wformat-security] pdlua.c:1776:5: warning: format not a string literal and no format arguments [-Wformat-security] linking pdlua with -llua5.2 -lc cc -Wl,--export-dynamic -shared -fPIC -o "pdlua.pd_linux" "pdlua.o" -llua5.2 -lc chmod a-x "pdlua.pd_linux"
So it compiled. What do you get when it loads? It should print the version, but you may need to set the debug level in the console.
Martin