Thanks and sorry that I didn't stick around to get the reply on IRC.
Secondly, can the cube be rendered to an [#out window] object? I know [#from_pix] can handle [pix_] objects, and I've tried using a [cube] as a [pix_texture] that I can then send to [#from_pix] but no luck so far
Ant
On 30 April 2011 01:04, Mathieu Bouchard matju@artengine.ca wrote:
from irc #dataflow :
<hellocatfood> Is it possible to use [gemdead] with objects such as [cube] and [sphere] in gridflow?
In theory, I said no, but actually, [gemdead] doesn't prevent you from using OpenGL elements, and things like [cube] and [sphere] don't check at all whether they're given a real [gemhead] context, and don't seem to be doing much that is related to it, therefore :
[gemhead] | [b] | [gemdead] | [cube]
will really draw the cube as if you had done :
[gemhead] | [cube]
I suspect that very few Gem object classes really depend on an authentic GemState (one that was really created by [gemwin]). When you do find exceptions, please tell me.
But you may have to use [gemhead] anyway (as in the above example) as long as [gemwin] decides when to clear the buffer and when to copy the buffer to the screen, just because [gemwin] uses [gemdead] to say when it's the time to draw.
_______________________________________________________________________ | Mathieu Bouchard ---- tél: +1.514.383.3801 ---- Villeray, Montréal, QC