@Patrice : I use code::block for Linux, I think it's open source but for Windows and Mac, I'm too many attracted by the comfort of XCode and Visual Studio... Anyways, a good Makefile is the solution ! For GUIs, I create a canvas in a window, the best way to clip drawing and to receive all the modifiers, keys, etc. I'm also working an a good documentation of the code, others developers will be able to create externals with this library.

@IOhannes : I explain in @chocolate.pd, you should be in edit mode to popup the menu (I hope it works on your Linux distrib). If I overwrite the classes, the users won't be able to create the vanilla object.

Thank a lot !



2013/12/31 IOhannes m zmölnig <zmoelnig@iem.at>
On 2013-12-31 14:12, Pierre Guillot wrote:
> Hi João,
>
> - I'll will force the size of the properties window in the next release.
> Really easy but I forget to do it.

properties window?
i seem to have missed this, as whenever i right-click on e.g. [c.bang]
it emits a bang instead of opening a properties window.
actually the [c.bang] get's triggered with *any* mouse-click (left,
right, middle), which i find a bit weird.
this is on linux/amd64 with the precompiled binaries.

if the objects were indeed drop-in replacements for the original ones,
you could just override the class name (e.g. add a "bng" creator to
[c.bang]): so everybody who loads chocolate will automatically have all
the guis in chocolate rather than vanilla.


finally: congrats, very beautiful!

gfsadr
IOhannes


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