I think similar problems have been discussed
recently. I think you'll find that the graphics acceleration only works
for the built in laptop display. WMP probably doesn't use it very
heavily. I bet if you tried to use any kind of 3d graphics on the second
screen it would suffer. Of course, there isn't much you can easily do
about that, which is a shame particularly if you want to
do gigs.
Maybe I'm wrong and someone else has a more
encouraging answer.
Cheers,
Peter
p.s. I don't have the same problem with
my laptop (I can run GEM or whatever on either display), but I tried putting a
random WMP visualisation on and the hit is >60%, wherever I put it - I
suspect it isn't using hardware acceleration at all.
[Stupid outlook, sorry for the empty
reply]
The problem is that when I drag a gem window to
the external monitor the CPU meter goes from, say, 7 to 70, when lucky...
that doesn´t happen if i drag a Windows Media window for example, what makes
me think that Gem makes the graph controller achieve some ram space to
work somehow freely... and the fact that this only happens with pd and gem
makes me wish there´s a solution from pd itself... so I ask for help to the
community... thanks in advance
cheers
Gerardo Morel (aka Grod)