On 1/9/2011 2:09 PM, <ronni.montoya@gmail.com>
wrote:
Hello, one question, if i have a big patch with a lot of subpatches,
is it possible to know which parts of the whole patch are consuming
more cpu resources?
Is something like this possible?
One way I can think of that you could do this would be
to open each subpatch individually and then use the load meter
(Media > Load Meter) to see what the cpu load for each subpatch
is, though this may take a while for a lot of subpatches. You
could also estimate it by looking at where most of your audio/DSP
processing is happening. These are most likely to be the most cpu
intensive parts of your patch.
thanks
R.