On 1/9/2011 2:09 PM, <ronni.montoya@gmail.com> wrote:
Hello, one question, if i have a big patch with a lot of subpatches,
is it possible to know which parts of the whole patch are consuming
more cpu resources?

Is something like this possible?
	
One way I can think of that you could do this would be to open each subpatch individually and then use the load meter (Media > Load Meter) to see what the cpu load for each subpatch is, though this may take a while for a lot of subpatches.  You could also estimate it by looking at where most of your audio/DSP processing is happening.  These are most likely to be the most cpu intensive parts of your patch.

thanks


R.