When I work with OSX and create a gem window in the second monitor, the gem window is always a bit offset.
I then go in the display properties -> arangment and shake the icon representing the second monitor.
Once the display properties is closed, the gem window is placed correctly in the screen.
That is weird.
Tom
On May 1, 2005, at 5:26 AM, timon botez wrote:
> Hi, did report this earlier, but I seem to have found a workaround.
> Wanted to share.
> Im using Gem on a G5. When I work with a single screen I can create
> and position a window pretty much where ever I like, at a size up to
> 2400 pix across - bleeding off the monitor. When I connect the second
> monitor I am only able to create a window in the area within each of
> the two. Im not able to span the window across the two monitors and it
> does not support a window as large as above. I receive this error
> message:
>
> GemwinMac: width - 2048 height - 768
> Mac: no info.context
> error: Gem: Unable to create window
> error: Gem: No window made
Looks like the GL driver doesn't think the GPU can do a window over
multiple displays. Can you post your GPU hardware, OS version and GL
driver version?
> My work around this problem has been to create the Gem Window before I
> connect the second display. Then Im able to see the window on the
> second display. It seems odd. Am I doing something wrong here or is it
> suppose to behave like this?
Spanning one window over two displays does work, but there are a lot of
variables we can't test due to not having access to hardware.
cgc
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