When I work with OSX and create a gem window in the second monitor, the gem window is always a bit offset.
I then go in the display properties -> arangment and shake the icon representing the second monitor.
Once the display properties is closed, the gem window is placed correctly in the screen.
That is weird.

Tom

On 5/1/05, chris clepper <cgc@humboldtblvd.com> wrote:

On May 1, 2005, at 5:26 AM, timon botez wrote:

> Hi, did report this earlier, but I seem to have found a workaround.
> Wanted to share.
> Im using Gem on a G5. When I work with a single screen I can create
> and position a window pretty much where ever I like, at a size up to
> 2400 pix across - bleeding off the monitor. When I connect the second
> monitor I am only able to create a window in the area within each of
> the two. Im not able to span the window across the two monitors and it
> does not support a window as large as above. I receive this error
> message:
>
> GemwinMac: width - 2048 height - 768
> Mac: no info.context
> error: Gem: Unable to create window
> error: Gem: No window made

Looks like the GL driver doesn't think the GPU can do a window over
multiple displays.  Can you post your GPU hardware, OS version and GL
driver version?


> My work around this problem has been to create the Gem Window before I
> connect the second display. Then Im able to see the window on the
> second display. It seems odd. Am I doing something wrong here or is it
> suppose to behave like this?

Spanning one window over two displays does work, but there are a lot of
variables we can't test due to not having access to hardware.

cgc


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