It is due to the OpenGL Standard. OpenGL coords start at the lower left and 'screen' coords start at higher left. ++
Jack
Le dimanche 06 juin 2010 à 22:29 +0200, patko a écrit :
hello, why [pix_crop] y is offsetting from the lower left, when [gemmouse] (or logic) is starting from the highest left?
Patrice Colet - 06 32 66 03 57
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