james tittle wrote:
On Nov 15, 2005, at 4:04 PM, shreeswifty wrote:
It only seems to be with pdp_ieee1394, which seems to HOG the whole cpu and is mysteriously missing from newer versions. The OpenGL seems to be much faster in GEM though.
...there are technical reasons for all this:
- pdp runs in it's own thread, and the quicktime sequence grabber
Idle() needs more time than it's given in pdp_ieee1394_thread(), so it winds up blocking or something...I've looked at this, but haven't figured out a way to make it work...good news is that you can go ahead and use pix_video in gem and pix_2pdp with very little cost...
- pdp_ieee1394 is mac only, so yves doesn't need to distribute it in
his linux archive
- pdp by itself doesn't use opengl: that functionality comes from
3dp...otoh, opengl is gem's bread and butter...
except that you forget the hidden part of pdp : 3dp, yes precisely in the folder (opengl, will you port it to OSX too ?
cheers, sevy
...personally, I've not crosstested to see how pd/gem/pdp/pidip/ gridflow fare against max/msp/jitter/nato, but I'd imagine that it more than holds it's ground except in documentation ;-)
l8r, james
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