On Mon, 7 Aug 2006, B. Bogart wrote:
Maybe a string type should be higher on the PD list than a video/image type?
In order to not confuse the user with the differences between strings and symbols, I would say a garbage collector for symbols would be a good idea.
We would have to adapt externals that use symbols in that case, but for the user it would be transparent, which means no memory leak anymore.
I have been working a bit on a system like this, but nothing to show around yet. And chances that it gets accepted by Miller are slim I fear :(
Günter
.b.
Alexandre Quessy wrote:
On 8/7/06, chris clepper cgclepper@gmail.com wrote:
On 8/7/06, Alexandre Quessy listes@sourcelibre.com wrote:
On 8/7/06, B. Bogart ben@ekran.org wrote:
Remember its probably not a good idea to work with 1000s of
symbols in a
patch, due to that ol lookup table stuff, better to use meta-messages (or lists) to feed text to [text3d].
Can text3d concatenate list that we send it ?
text3d displays whatever text you send to it. Nothing more, nothing less.
Right. So, if we want to write iterate text, we will need to do something that will cause a memory leak...
Feature request : No memory leak with symbols !! ;-)
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