The first thing to try out is a theremin, of course. Then, I find it fun to put "sound objects" floating in the space and map its volume or triggering to the distance to one of your joints (hand, for instance), so that when you "touch" them they sound. 
You can also try more complex things. Playing with distance between joints is also fun, because you get rid of the "absolutness" of the camera. Or you can even map things to the angle between your arms, and so. I made a kind of air violin with it.
It's useful to have tools to work with the data, I was working on a linear algebra abstractions library with dot products, distance, sum of vectors, etc implemented but it's kind of on idle by now. Hope I will finish it some day... It should be easy to build a fast, basic version though. Or I can make a repository and upload mine, if it's useful for anybody... but some objects are a bit buggy.


2012/3/13 Pagano, Patrick <pat@digitalworlds.ufl.edu>
Hello

I am collaborating with a programmer who has developed a kinect streamer with windows SDK that sends data over udp.
I am soliciting some ideas on WHAT to do with the data stream.
We are thinking movies/models and midi, but I would love to hear some ideas regarding what to do with the data

Cheers~

pp
 

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