ho, and you can cascade 2 line, in order to smooth the 1st one, just like this example.
But the best is probably to use line~ with lop~ and control the glissandi in audio...
cheers
Le 26/09/2023 à 20:06, Peter P. a écrit :
Hi list,
often when I use [line¨] to make frequency glissandi, the point when the ramp starts, and the point where it ends, appear as very sudden events to my ears. I am wondering if there is an easy way to gradually speed up the ramp when it starts, and slow it down before it reaches its target value? The only way I can think of so far is to model such a behavior with two masses connected by an elastic link using the pmpd library. But a vanilla way would be very interesting too!
Thanks in advance for all ideas and pointers! cheersz, Peter
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