[struct foo float x float y]
[create two( | [t b b b] | [tgl]
|
[filledpolygon 900 0 1 0 0 10 0 10 10 0 10]
[loadbang]
|
[scalar foo 10 10( | [send pd-Untitled-1]
Why does clicking "create two" actually create two polygon items on the canvas for a single scalar?
-Jonathan