On Feb 24, 2006, at 10:11 PM, derek holzer wrote:
cyborgk@nocturnalnoize.com wrote:
I'd kill for some externals/abstractions that have anti-aliased,
analog sounding square and sawtooth waves, for instance...It's hard to beat the Reaktor sound engine in terms of filters and
oscillators. I've given up trying to get a filter in PD which
sounds really like it should in musical/synthesis terms. I think
all the filter objects have been designed with mathematics in mind
rather than sound. There's also strange inconsistencies between the
different libraries as to how the resonance/Q works, for example.As for oscillators, you could try the [blosc] object in the Creb
library, but I've never used it. My choice has been to run the
[plugin~] object with the BLOP LADSPA plugins. These are amazing- sounding bandpass-limited oscillators which do square, saw and
pulse-width-modulated rectangular and triangular waveforms. Very
fat, very analog-sounding. Most LADSPA stuff compiles on OSX, BTW,
but windows folks are still left out.
I didn't know that LADSPA worked on Mac OS X, that would be good to
have in Pd-extended. Any volunteers? Also, with MinGW, you might
just get LADSPA working on Windows. For example, about half of /
externals/ compiled with MSVC. I think all except [shell] compiled
with MinGW.
.hc ________________________________________________________________________ ____
"Terrorism is not an enemy. It cannot be defeated. It's a tactic.
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