Does vline also have to wait for a block boundary when first triggered? 

this is probably cleared out and not sure if this is the question, but vline~ will respect the schedule timing of events with a delay of one block, meaning that it'll convert the events to audio rate but only for the next block.

now I wonder what happens for blocks that are smaller than 64

cheers

2015-09-26 9:24 GMT-03:00 i go bananas <hard.off@gmail.com>:
Thanks, 

I guess here is my question put better: 

If i make a line and a vline object, and feed them both a [1, 0 50(  message, they perform differently.  The line object jumps around, presumably cos it is tied to block boundaries.  
But the vline always triggers exactly the same.  

It's as if somehow the vline~ works outside of the block structure.  Does it actually do that?  Say you're at sample 47 of a 64 sample block, does vline jump the queue and trigger right then?  

Or i guess, even more succinctly, i was assuming that everything in pd got triggered in blocks.  Is that the case?  Does vline also have to wait for a block boundary when first triggered? 
  
Sorry, there's obviously some 'aha' moment i'm failing to have here.  

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