If you are looking at the audience carrying smart phones..

I recently worked a on a project where we wrote a custom OSC Android app that sent control data to the patch and an app called SoundWire that received audio on the phone and ran in the background. All communication was over a WiFi network we setup. Latency did obviously exist but it was manageable.

The audio server app runs on Linux and Windows (no OSX unfortunately) and can have multiple devices connected to it.
http://georgielabs.99k.org/SoundWireHelp.html

I'd be happy to share more details if required.

-Varun

--
Twitter: @ntkeep
re-sounding.com
designingsound.org 



pd-list-request@iem.at
27 April 2013 11:00
Message: 1
Date: Sat, 27 Apr 2013 14:13:14 +0800
From: Simon Wise <simonzwise@gmail.com>
Subject: Re: [PD] direct connection from pd to webrowser, low latency
To: pd-list@iem.at
Message-ID: <517B6C7A.6060207@gmail.com>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

On 27/04/13 05:38, onyx@onyx-ashanti.com wrote:
On Apr 26, 2013 10:08 PM, "katja"<katjavetter@gmail.com>  wrote:
Hi Onyx,

What is your aim, do you want to entertain your (physically present)
audience via smart phones instead of PA system?

Actually it a sonic space I want to explore. To play to people on their own
personal "bionic ear". Click and listen. The scope for experimentation
intrigues me.  Gestural binaural processing will be fun.

I implemented a version of an idea that had been done several times in the past 
... a silent disco, where there are two djs playing to wireless headsets over 2 
different channels ... with all sharing the same physical space.

The result is quite fun, in our case it was in a public square and was all 
powered by people jumping onto bikes hooked up to alternators etc

(well - I did have quite a large battery in the circuit just to be sure it 
wouldn't all wind down and get boring, but we did generate enough power almost 
all the time)


Simon