To be honest an oscillator in that setting might do the job just as well, just so long as the figure isn't requested with the same regularity as the oscillation.
 
> Date: Sun, 5 Jul 2009 12:44:05 -0400
> From: martin.peach@sympatico.ca
> To: cemthemuteguney@yahoo.com
> CC: pd-list@iem.at
> Subject: Re: [PD] help_random/seed
>
> cem guney wrote:
> > hi,
> >
> > thanks much for your response!
> >
> > also in regards to your explanation,
> >
> > "It would be nice if the random source could be independently specified
> > for all the pd objects that use random numbers,
> > since the count of unreachable combinations when using the standard
> > deterministic chaos generators is infinite"
> >
> > any application examples as to why it would be nice if the random source
> > could be independently specified?
> >
>
> Well I think it's mainly a philosophical thing about the meaning of
> 'random', but probably there are sequence generators for music that
> sound different with 'truly' random vs pseudo-random numbers. Sometimes
> you may want a repeating chaotic sequence, sometimes a completely random
> one.
>
> For cryptography, as in a one-time pad, pseudo-random is relatively easy
> to crack. There are at most 65536 different sequences with typical
> pseudo-random generators, but that's not any inherent limitation of
> pseudo-random, just the particular implementation that's often used.
>
> Also with games like rolling dice or shuffling cards, you probably want
> it to be completely unpredictable, or regular players will begin to
> recognize patterns.
>
> Pseudo-random white noise playing at audio rate will actually be a
> repeating waveform several minutes or hours long. It's up to you if that
> matters or not.
>
> Martin
>
> _______________________________________________
> Pd-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list


Beyond Hotmail - see what else you can do with Windows Live. Find out more.