Hello list,

a couple more assorted suggestions with no specific logic:

- is seems that the old trick of simulating graphical depth by deleting something and undoing it so that it appears on top doesn't work anymore. I would say it even affects old patches, but I can't confirm this. Is this a consequence of the new undo routine?
This isn't necessarily bad, but it's a change in habits. E.g. instead of deleting+undoing, the object can be duplicated instead (and the position corrected).

- undo doesn't work on change of gui settings (color, variables, ...). But this behaviour was the same in previous versions, just a reminder.

- when hovering over gui objects, the mouse pointer changes direction. This was the case also for arrays, but it doesn't seem to be anymore?
Also, before to edit an array it was necessary to click in a defined value - now it's possible to click anywhere.
- the horizontal slider shortcut changed, but I'm not seeing it used anywhere else
(- small detail: most shortcuts are described in the menus as "Ctrl+Shift+...", others as "Shift+Ctrl+...". I guess the first is the norm?)
[maybe I wasn't paying attention to these changes in previous editions and they're documented for a long time]

A curiosity: where is defined the vertical distance for new objects added automatically? I would like to change it if possible.