That's pretty awesome.  NIce work.

Just curious......how "real time-y" could this be?

Let's say I wanted to pump my fist and have it trigger a kick-drum in time?

Is that possible?  Everything I've seen seems to have a measurable delay after the movement.

That could be because of the actual samples being triggered however (i.e. slow attacks, etc).

Again though, nice work.

-Aaron

On Sat, Jun 18, 2011 at 7:32 PM, Hans-Christoph Steiner <hans@at.or.at> wrote:
Hey all,

I've used OSCeleton a bit to use the Kinect with Pure Data aka Pd to
make a musical instrument with the body.  Here's the product of some
Patching Circle hacking with a bunch of people:
https://github.com/pd-projects/pd-kinect-skeleton
http://vimeo.com/21627710

A few of us have also packaged stuff for Debian/Ubuntu including
osceleton, the OpenNI and PrimeSense stuff, that's here:
http://anonscm.debian.org/gitweb/?p=pkg-multimedia/openni.git;a=summary
http://anonscm.debian.org/gitweb/?p=pkg-multimedia/primesense-nite-nonfree.git;a=summary
http://anonscm.debian.org/gitweb/?p=pkg-multimedia/primesense-kinect-sensor.git;a=summary
http://anonscm.debian.org/gitweb/?p=pkg-multimedia/osceleton.git;a=summary

And here's binaries of the packages built for Ubuntu Maverick, that
might work on other releases of Debian/Ubuntu/Mint:
https://launchpad.net/~eighthave/+archive/openni

Hope that's useful to people!  You should be able to just add that ppa
to your system, then "apt-get install osceleton" to get the Kinect
working and outputting OSC.

.hc


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