Kyle Klipowicz wrote:
Ok, that was a dumb question, after looking at separator.
But it raises some questions for me: is the best way to position multi-geo unit, say of a sphere being orbited by smaller spheres, best accomplished by using a lot of additions, or is there a way to chain translate objects?
i am not sure i completely understand your question/request.
Gem is all about hierarchic description of 3d scenes (which implies chaining of translation objects).
i hope this is described in the help- and example-patches.
mg.sadr IOhannes