Hi, I may be wrong, but I think the pictures are loaded into you GPU memory, not the CPU RAM... I solved this problem by batch processing my photos in some external software to reduce their weight. worked fine.
Date: Mon, 21 Apr 2014 21:51:12 +0200
From: jack@rybn.org
To: oconnc26@tcd.ie; pd-list@iem.at
Subject: Re: [PD] Console error: 'Out of memory'
OK.
For a slideshow, i will use [pix_buffer] or [pix_multiimage]... My
preference is for [pix_buffer].
With [pix_buffer], you also need [pix_buffer_read] to select the
image you want to show (see help about these two objects)
But, I think, it is a good idea to reduce the resolution of your
pictures to fit your [gemwin] resolution...
++
Jack
Le 21/04/2014 18:27, Claire O'Connor a écrit :
I used pix_image! I haven't tried that, but perhaps that
might work. I may just end up cutting down on my images.
It is strange though, because my 'sllideshow' is set to loop
and when it starts again, the previous images that were
already opened, open again even though the 'out of memory,
can't allocate memory for an image' error comes up.
Thanks, Jack!
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