Based on what you said, one solution would be to run 2 Pd instances. Have one only generate the audio. Manipulate it using the 2nd patch (the one you will directly manipulate) using netsend/netreceive. This works especially well if your CPU has more than one core. It could be [pd~] could address your problem as well, but I haven't had as good luck with that approach. Or maybe if you made the audio latency high enough it would help, if latency is not an issue for you.
On Fri, Mar 15, 2013 at 11:09 PM, Jm Jones <juanmjv@gmail.com> wrote:Hi, im back learning pd/max. Im playing with both Pd-extended and Max
6, I know that i must choose one, at least in this stage : )
Im interested in midi control but also in visuals, VJing and audio
visual interaction. Currently im trying the simplest idea that crossed
my mind, controlling some effects in gem with data from a peakamp. I
have glitches and the audio pauses when i move the windows (specially
the Gem window), is this normal? if i set up an environment with 2
screens (the case in a gig) can i freely manipulate the patches
without fear?
thanks
--
Juan Manuel Jones
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