ok, thanks a lot cdr!
 
i could now compile the project. but(!)..
 
the outputted file was a helloworld.dll
 
i now tried to import the .dll with
    "pd.ex -lib c:/path/to/external/helloworld" (tried wit and without file extesion .dll)
 
but, what else .... this error followed in pd:
 
-: can't load library
load_object: Symbol "helloworld_setup" not found
c:/path/to/external/helloworld: can't load library
 
and now?
 
the helloworld setup function is in the sourcefile.
may this cause by a wrong compiled dll?
or did i do something wrong at the importing?
 
 
   
 
top error snipped, but be sure to send -DNT (or -DMSW) to the preprocessor

> [Linker error] undefined reference to `post'
>   [Linker error] undefined reference to `pd_new'
>   [Linker error] undefined reference to `gensym'
>   [Linker error] undefined reference to `class_new'
>   [Linker error] undefined reference to `class_addbang'
>   ld returned 1 exit status
>  [Build Error]  [obj.dll] Error 1
>
> i don't know what i can do next...

the linker needs some hints to find libpd, aka pd.dll (or pd.lib with MSVC).  you could rename it libpd.dll, then -lpd would work (with GCC), or simply add the path to pd.dll to the linker arguments (absolute path, or relative if you did  -Lbin/)

>
> what kind of project do i have to choose? dll? console?

dll..

> should i do it better in visual c++?

if you are using MSVC you additionally have to -DPD_EXTERNAL and weird tricks with declspec(dllimport) or something, so GCC is definitely simpler from a user standpoint..and if you are using GCC, add -mms-bitfields to the compiler flags so your external wont segfault when running in a MSVC-compiled host..

goodluck, looking forward to yer externals..

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