Am 25.02.2007 um 23:04 schrieb marius schebella:
there are no larger abstractions, and they will all fade in and out
softly, and there will be a feedback to the cpu time of the
machine, that hopefully will slow down the process of creating new
objects until enough of them have died again. thanks anyway!
Fading in and out will only help if there's only one object at a time.
The point is that creating or destroying PD objects or abstractions
cause the DSP chain to be reconstructed, which can cause clicks for
the whole DSP output, not just for the one abstraction loaded. The
larger the abstraction, the longer the loading will take.
T