I've attached my best attempt at recreating this effect, the attached PNG will be used as a reference.
Given the distance d1 and d2, these distances are usually identical in a traditional bitcrush or simple quantization. I would like to be able to vary the distance between points of an incoming signal such that the distance between points is a function of a given quantization value, the current Y value, AND a given quantization curve.
As a first step (and illustrated in the attached PNG), smaller values of Y will produce a more pronounced quantization given a x^2 quantization curve while larger values of Y will produce a smaller distance between steps.
Ideas?
~Brandon
could you give examples of idealized input and output for cases 1-4?
im not sure I understand what exactly you want...
interested greetings!
Ludwig
> _______________________________________________
On 1 November 2010 13:09, brandon zeeb <zeeb.brandon@gmail.com> wrote:
> Hey All,
>
> I've been burning my brain over this issue lately and I can't seem to come
> up with an elegant solution, and stay with me here as I attempt to explain
> it best I can. For me and my needs, being able to quantize an arbitrary
> signal to any arbitrary series is the Holy Grail (and I'm not talking about
> simple table lookup!).
>
> I'm looking to quantize an incoming signal (or value) given a max and min
> quantization value and an arbitrary curve. Think quantization of note
> events to a series of note lengths or your standard bitcrush algorithm, it's
> pretty much the same. The arbitrary curve should influence the degree to
> which the bitcrush algorithm is applied to the signal such that one could
> have less quantization at smaller values of the input signal, and greater
> quantization and larger values (or vice versa). Simple table-lookup is
> insufficient as it requires you to pre-define a maximum input signal
> amount. I'm willing to waive this requirement if an implementation is not
> possible without it.
>
> This will be used in the following circumstances:
>
> To quantize envelopes signals to any arbitrary series (say !, Fibonacci,
> x^2, 2^x, etc)
> To quantize signal loop length values to an arbitrary series of note values
> (say 1/16, 1/8, 1/2, 1/1)
> To apply non-linear bitcrushing to a signal such that higher values are
> expressed with less of an effect than smaller values
> To quantize pitch events to a pre-defined series
>
>
> Is this making sense?
>
> My attempts thus far has extended the RjDj bitcrush abstraction with mild
> success. I can recreate the effect but the output signal bears too many
> artifacts from the input signal (ie: the curve retains part of it's original
> slope from the input signal and is not flattened or held until the next
> value).
>
> Thanks,
> ~Brandon
>
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