using interactor messages with pmpd* objects is like using interactors objects with mass. i.e : it did not create a fixed interaction like the "link" message do. it create a one time only interaction. so you just have to bang it at every iteration with the gemhead.
cheers c
Le 06/01/2014 20:11, Jack a écrit :
Hello,
I don't understand the interactor behavior of iPlane with a mass.
When i create : [iPlane mob 0 -1 0 0 4 0 1 1 0 1] i expect to create a plane at (0, 4, 0) with a normal vector (0, -1, 0) which interact with masses "mob". Is it true ?
If it is true, when i send a force (0, 0.1, 0) to a [mass mob 1 10 0 0 0( i expect an interaction with the plane when the position Y of the mass "mob" is (around) 4.0. Is it still true ?
If not, what are the good arguments for [iPlane] to get an interaction with the mass at (0, 4, 0) ?
Patch is attached. Thanx. ++
Jack
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