Le vendredi 26 janvier 2007 à 10:12 -0700, paris@parisgraphics.com a écrit :
Yes, forgot to mention [pix_record]

For me... it was too expensive to be rendering and [pix_record]ing for
my machine.

I was able to get much better results with a series of stills via
[pix_write] but your experience may be different.


yes, it's VERY cpu-consuming but i need it in an upcoming project in which  live camera sequences automagically reappear in a kind of making-of at the end of the performance.  I foudn it  somewhat tricky to have a stream of pictures reencoded afterwards to be played via pix_film later on, while Gem keeps playing. So I chose to record the gemwin straight as a MOVie.

L8r

O.

Best,
p

> -------- Original Message --------
> Subject: Re: [PD]render Gem video 2 disk
> From: Oli44 <oli44@manga-burgah.net>
> Date: Fri, January 26, 2007 11:44 am
> To: Nikola Jeremic <nikola.jeremic@googlemail.com>
> Cc: PD List send <pd-list@iem.at>
> 
>        You should have a look at [pix_record] . I had to recompile it from the CVS in order to have it work (Linux). Read it works fine on osx though.
>  
>  [pix_write] makes a snapshot (still images) [pix_record] generates video files (no sound).
>  
>  OpenGL objects arent recorded, you've got to pixelise them before.
>  
>  ++
>  
>  O. 
>  
>  
>  Le vendredi 26 janvier 2007  17:01 +0100, Nikola Jeremic a crit :  
>  hi list
>  
>  short question about GEM. How 2 render my Gem window as any kind of 
>  video or animation?
>  
>  thanx
>  Nikola
>  
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