I've made a nice patch for secondary school pupils to learn how to play live electronic music on a movie (what we call "ciné-concert" in french, is there a word in english for this btw ?). It contains three stereo sample players that can load, record, re-record, play, pitch and add effects and save sets, all controlled by a joypad. I wanted to be able to choose the order of the effects without having to load all of them at startup and then rewiring. Plus i didn't want the pupils to see a single wire, and the thing had to be modular and evolutive. Plus i thought dynamic patching was cool and felt that it was the proper way to do it. So now the patch can instantiate any of the 8 effects in any of the 4 effect-slots by sampler, and save this setting (thx to sssad) for the next session.
In the end my biggest problem in this patch was not dynamic patching but loading a sample into a visible array without audio dropouts, which should be guaranteed to work and a legitimate practice.

On 22/01/2012 05:30, i go bananas wrote:
what's the deal with dynamic patching these days?  it was always just a 'use at your own risk' type of affair, which was never guaranteed to work.  Has it graduated to being a legitimate practice?




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