On 9/1/06, Mathieu Bouchard <matju@artengine.ca> wrote:
if you're in 8 bits per value, then "444" is 24 bpp, "422" is 16 bpp, and
the others are 12 bpp, but those "bits per pixel" are assuming a "pixel"
is defined only in terms of the Y channel. If you do it only in terms of
UV channels, then everything is reversed, as "444" is 24 bpp, "422" is 32
bpp, and the others are 48 bpp.