On Fri, 7 Aug 2009, zmoelnig@iem.at wrote:
please not that "GridFlow" is not "PD", nor is it the only way to access a camera in Pd. does the camera work with Gem or pdp? if it works with Gem, you could use the Gem2GF bridge (which you have turned off in your configuration process, btw)
What's really weird is that it's not just about trying with this or that video-library, it's also about which video-libraries are loaded. I had to remove -lib Gem sometimes. I don't know what to do about the ATI driver bug/conflict. Do you have any idea how this could be solved permanently? I think it's something like the definition of the C++ keyword «throw» is partially contained in the C++ standard library, of which 2 different versions are loaded at once, and the «throw» of one of them clashes with the «try»/«catch» implementation... I suppose the latter is compiled inline while part of «throw» is not.
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801, Montréal, Québec