Just to mention : FrankieZafe and friends are developping a bundle of Ogre3d + Libpd + Bullet + OSC + blender export...
the project is called Polymorph, and is intended to permit high quality art projects and games to be made with free software and distributed on multiple platforms ...
I highjack this thread because he started this project out of frustration with Unity and Unreal from a hacking/freedom point of vue and to supplement blender game engine in term of performance and distribution.
It's not yet "finished" but progressing at high pace and already permitting some cool things.
best;
Ol;
Message: 2 Date: Sat, 22 Oct 2016 23:35:18 -0600 From: Dan Wilcox danomatika@gmail.com To: Ali Momeni batchku@gmail.com Cc: Pd-List pd-list@lists.iem.at Subject: Re: [PD] libpd for Unity still alive? Message-ID: D9E6196F-0A6B-4AB0-A485-79D9BAA1BE23@gmail.com Content-Type: text/plain; charset="utf-8"
Patrick updated the libpd version used by libpd4unity less than a month ago. The other wrapper files *seem* old since the libpd API is largely stable, so no need for constant commits.
Also, libpd is much easier to build for C# / MONO in the latest version so I imagine that should help in regards to unity, although I have not tried it personally. There are also prebuilt libpd C# binaries for multiple platforms on NuGet.
Dan Wilcox @danomatika https://twitter.com/danomatika danomatika.com http://danomatika.com/ robotcowboy.com http://robotcowboy.com/
On Oct 22, 2016, at 3:55 PM, pd-list-request@lists.iem.at wrote:
From: Ali Momeni <batchku@gmail.com mailto:batchku@gmail.com> Subject: [PD] libpd for Unity still alive? Date: October 22, 2016 at 2:47:23 PM MDT To: "pd-list@lists.iem.at mailto:pd-list@lists.iem.at" <pd-list@lists.iem.at mailto:pd-list@lists.iem.at>
Hello all,
I'd like to play with libpd within Unity. I've come across several project that attempt this:
https://github.com/patricksebastien/libpd4unity https://github.com/patricksebastien/libpd4unity https://github.com/Magicolo/uPD https://github.com/Magicolo/uPD https://github.com/hagish/kalimba https://github.com/hagish/kalimba
but it seems like they are all old and not maintained; it also seems that they haven't been tested with Unity 5. Does anyone have any recent experience with pd and unity?
Regards,
ali