Hello,
chris clepper <cgc@humboldtblvd.com> a écrit :
>I don't think it is possible to texture a bitmap using the GEMgl
That's a bad new...
>objects since there is no way to pass a pointer to the pixels. Why
>not use pix_texture instead?
*sinic mode on*
Maybe because it was not difficult enough?
*sinic mode off*
I've just tried [pix_texture] and it seems to change slightly the color of the vertexes, I will try to find the functions to add for drawing correctly
the image...
I've attached the test I've made with [pix_image]