Hello,

chris clepper <cgc@humboldtblvd.com> a écrit :
>I don't think it is possible to texture a bitmap using the GEMgl

That's a bad new...

>objects since there is no way to pass a pointer to the pixels. Why
>not use pix_texture instead?

*sinic mode on*
Maybe because it was not difficult enough?
*sinic mode off*

I've just tried [pix_texture] and it seems to change slightly the color of the vertexes, I will try to find the functions to add for drawing correctly
the image...

I've attached the test I've made with [pix_image]




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