On 8/30/06, Yves Degoyon <ydegoyon@free.fr> wrote:
ola,
>
>
> i would also be interested in which context "RGBA" is twice as heavy
> as "YUV" (with respect to Gem/pdp)
>
it's as simple as have shown dumb+dumber :
in RGBA format, a pixel is represented by 4x(data size)
in YUV planar 4:2:2 format, it is represented by :
1Y + 1/4*U +1/4*V = 1,5*(data size )
of course, loops are much faster with YUV 4:2:2