No beatboxer uses a pop filter or windscreen... unless he/she is at a recording studio.Are you using a pop filter or windscreen or anything in front of the mic? Maybe that could help filter out some of the super-loud plosive and fricative sounds.
Yes, the proximity is very important. Unfortunatly, I can't move further away the mic.
Moving further away from the mic would definitely lower the volume, too (the SM58 is a cardioid mic, so it has proximity effect, where bass gets emphasized the closer you are to the mic). I guess the proximity effect will actually sound pretty nice on the kicks, but it also would explain why the peaks are so high.
On Mon, Sep 30, 2013 at 3:35 PM, Mario Mey <mariomey@gmail.com> wrote:
Now, I am checking volumes of my looper patch. I had to raise [*~ 4] the volume of the mic, to get a razonable volume, compared to a song file, for example. But, using this looper patch, I make beatbox. So, kicks and snares from my mouth get in the mic. And, using a visual array to test it, I realize that the kicks and snares are so much higher volume than the vocals.
The patch has FXs with feedbacks, so, they can make signal > 1. So, at the end of the patch, there's [expr tanh($v1)] to to avoid that... tanh() is simpler than a a compressor, but it loose some sounds (I think). Or I should trust in tanh()?
Multiple choice:
1- Use tanh() in the input, after adc~ and before dac~.
2- Use a compressor patch in the input, after adc~ (and tanh() before dac~)
3- Use a compressor at the end of the patch, before dac~
4- Stay as it is now...
Also, I can't spend more CPU process...
What do you recommend me to use?
Thanks.
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