ok, i will write my answers between your questions. concerning format, I can render whatever format is needed. The resolution should be at least 400*300, fps at least 15. (i think that should be possible???) I texture the film to a [rectangle 6 4] with a GEM window size 1024*768 (which is the screen resolution of my tft). m.
I think we need more info before starting to diagnose the problem. What format are the files? Quicktime, MPEG, AVI?
I used avi-files, but tried also quicktime-movies
What codec(s) are you using?
no idea. (no compression).
What are the dimensions of the films? What is the duration in frames?
about 4000 frames.
Do the clips have audio or are you referring to the pd audio DSP?
clips have no audio. readinge form wavetables.
Can you monitor the system performance and memory usage and report that?
I measure with the windows task manager which says memory usage is 160 MB and cpu ist maximal 20 %
Thanks cgc