If an object doesn't have a visual representation, i.e. its not drawn on a canvas, then it won't have a Tcl/Tk representation at all, so the slow GUI stuff doesn't apply to things that aren't visible. That includes non-visible GUI objects.
On Dec 16, 2007, at 7:15 PM, Daniel Wilcox wrote:
I was under the impression that starting pd without the gui would take out some of the slow downs
assoicated with the gui such as gui object generation. I have some objects in my rc-patches that
build the object based on its creation args such as [rc-seq 16 4] makes 16 toggle boxes with 4 beat
divisions. Now if I have a bunch of these it slows down the loading of my patch considerably, which
I understand ... but it also slows down loading in -nogui mode which I don't. So is -nogui mode doing all
of the tk work but just not drawing the window?
The main problem is this makes patch loading realllyyy slow on my performance computer, PIII 500. So I'm going to actually
rebuild all of the songs using static objects instead of dynamic ones ... which is too bad because the
flexibility of the dynamic objects was nice when creating the song initially. So is that my only option
for now, or is there some super trick I haven't noticed?
--
Dan Wilcox
danomatika
www.robotcowboy.com_______________________________________________