hello,
this have been already discussed on the Gem-dev list, but basically with the new multicontext feature, IOhaness rewrote the windowing system.
[gemwin] is now an abstraction which everyone can customized to suit its needs.
And it includes [gemdefaultwindow] abstraction by default, which might include the external [gemglxwindow] which actually manage the OpenGL context and rendering window.
please also note that now (i mean with the latest Gem from git), you can have multi windows and share texture between them.
afair, reset does reset the view and maybe more, but I don't what [clear( shoulod do
Cheers
antoine