Hi!
This has been sitting in my in-box for ages, so today I finally decided to test it. I am trying to use it with Pix' nqpoly4 abstraction in order to get a lot of lines at the same time. But when I do this, I only get one of the lines existent, the others only appear as the end vertices. Any idea why this might be? And even better, how I might go about solving this problem?
cheers,
tim
On Jun 6, 2005, at 2:50 PM, cyrille henry wrote:
hello,
Actually I asked a similar question as this a few month ago. I also played around a bit with the [curve 2] object and posted my first result on the list too..
[curve 2] is quite slow for drawing a single line, I use an abstraction made with the openGL objects (see attachment) that is compatible with [curve 2], but lot's faster when you have 1000 lines to draw... cyrille #N canvas 409 354 379 280 10; #X obj 31 123 GEMglBegin; #X obj 86 100 GLdefine GL_LINE_STRIP; #X obj 31 13 inlet; #X obj 86 77 loadbang; #X obj 159 13 inlet; #X obj 221 12 inlet; #X obj 31 200 GEMglEnd; #X obj 31 151 GEMglVertex3fv; #X obj 31 175 GEMglVertex3fv; #X connect 0 0 7 0; #X connect 1 0 0 1; #X connect 2 0 0 0; #X connect 3 0 1 0; #X connect 4 0 7 1; #X connect 5 0 8 1; #X connect 7 0 8 0; #X connect 8 0 6 0; _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
----- Tim Boykett TIME'S UP::Research Department \ / Industriezeile 33b A-4020 Linz Austria X +43-732-787804(ph) +43-732-7878043(fx) / \ tim@timesup.org http://www.timesup.org