I came to Pd from SuperCollider. SC is very powerful and can sound amazing. Its power lies in the fact it is a object orientated language - if you want 500 oscillators you can just change a variable, rather than having to patch it by hand. I found I could do algorithmic stuff very easily as the system lended itself to do this..
What it is not imo, is user friendly, which is why I picked up Pd. It became a headache when i wanted to use a gui to construct a sequencer of something....that in itself requires a different mind set to lay it out. Pd or Max is fairly intuitive in this regard and thus quicker to knock up new ideas. I guess I lost patience with it because i would reach a brick wall and not finish ideas which is very unconstructive. It was more- time head buried in documentation and not enough results..I felt life was too short!! (sorry). Also not coming from a programming background i guess didn't help/
I f there was a bridge for SC like the csound one, that would be very nice. Using Pd for data structure and using some of SCs ugens..
S
On 15 Oct 2007, at 13:11, bbarros wrote:
Take a look in SuperCollider. I used Max/MSP and
CSound before, IMO you can do more with less effort once
you learn this programming language (yes, it is a true programming language)
Once you finished your patch it is also easy to modify and change comparing
to max/msp. I like it.
http://supercollider.sourceforge.net/
http://www.audiosynth.com/
2007/10/15, Frank Barknecht <fbar@footils.org>: Hallo,
David Schaffer hat gesagt: // David Schaffer wrote:
> I'm a stage/audiovisual technician willing to make a move into
> digital arts. I've been using pd for quite some time know and I was
> wondering if it would be useful for me to learn Max: according to
> you guys, which of the two programs seems to be most widely used,
> most popular, most promising in terms of future devellopements? Is
> it worth to be good in both or to become "excellent" (whatever that
> means...) in one of them? Is there another platform out there that
> would be worth giving a look (outside of the established stuff like
> pro tools, final cut, photoshop etc...) Thank you for your answers.
I once took a workshop in Max/MSP and it was very boring: I already
knew everything except that [osc~] is called [cycle~] in Max.
The nice thing about both Max and Pd is that the programmes themselves
are very simple tools. What you *really* learn when you learn one of
them are things like algorithms, DSP techniques, composition theory,
computer graphics, geometry etc. or more generally: ideas, and these
aren't tied to a specific software or language.
I think it's good for a Pd user to also know a bit about Max, but IMO
you don't need ot buy a copy of it, instead you should have the
documentation pdfs (Max/MSP reference etc.) on your disk and maybe
even read them from time to time.
Ciao
--
Frank Barknecht _ ______footils.org__
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