[gt~] is a great example of something that could work as an abstraction, except for the pesky right inlet which should take a signal if there's no creation argument, but float otherwise.

On Sun, Feb 14, 2016 at 10:50 AM, Ivica Bukvic <ico@vt.edu> wrote:

What I am also trying to do eventually in pd-l2ork is weed out redundant objects and only keep the ones that do the said task the best while still supporting other objects' idiosyncrasies (if any). There is absolutely no reason to have multiple objects of the same kind. Ultimately, one could keep all the externals in the same folder and completely do away with all the declares, imports, and other things that make learning pd unnecessarily harder.

-- 
Ivica Ico Bukvic, D.M.A.
Associate Professor
Computer Music
ICAT Senior Fellow
Director -- DISIS, L2Ork
Virginia Tech
School of Performing Arts – 0141
Blacksburg, VA 24061
(540) 231-6139
ico@vt.edu
www.performingarts.vt.edu
disis.icat.vt.edu
l2ork.icat.vt.edu
ico.bukvic.net

On Feb 14, 2016 8:40 AM, "Fred Jan Kraan" <fjkraan@xs4all.nl> wrote:
Hi Alexandre,

guess some of it is in:
http://fjkraan.home.xs4all.nl/digaud/puredata/cyclone/cycloneToDo.html

This list is also becoming a list of what has been done.

As with _nettles_

"try to resurrect as independent object library"

Anyway, tell me if this gets includes on this file.

Yes, the nettles-objects are part of the latest cyclone versions. They are part of the nettles library, which can be loaded with [declare]. Not all operating systems like the '<' and '>' in the object names and there is overlap with other library objects, so only loading them when needed is cleaner.

cheers

ps. count me in for help with the help files

Great!

Greetings,

Fred Jan


2016-02-11 22:18 GMT-02:00 Alexandre Torres Porres <porres@gmail.com
<mailto:porres@gmail.com>>:

    Howdy, it's a known fact brazilians will start the year only after
    carnival, so here I am.

    I'd like to share my list of things to do with existing Cyclone
    Objetcs. Obviously there might be other issues with other objects
    that would make them up to date with the current version of Max (Max
    7). Nonetheless, this is what I find relevant, and I've been really
    checking it through.

    It's only about 11 objects, some has already been discussed here and
    might have been fixed or in the process to be taken care of, forgive
    me if so.

    I have it attached and also as a link to a google doc

    https://docs.google.com/document/d/1L_dUNgznfhaZHPKMJ3jJ_p9uIXRVP6Rs9-3nXy2Qlk8/edit?usp=sharing

    Next, I will get together a list of new objects I think should be
    included, many of which I've already made as abstractions (kind of
    to show how it works like I did with [teeth~], cause I really think
    they should all be done as externals).

    Cheers



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