Hi,
I think I got close, but did manage to create a bizarre effect:
I got just a white frame. I think you should cycle the placement of the frames in the buffer (so you always keep the last and new one) as well as first send bang then anything to the pix_film ..
(Sorry for my lumberjack) patch attached :) Diff works, but there is some flicker comming from i dunno where :/
gnd/
I am trying to make a simple patch where the current video frame is [pix_diff]'ed against the previous video frame. I can get it going manually, but I would like it to happen every frame. I think I got close, but did manage to create a bizarre effect:
.hc
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gnd/
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